forebears. But it’s an excellent
stealth game nevertheless, one
that occasionally even flirts with
greatness – but always falls just
short of it.
Once again, you play as Garrett,
the Master Thief. Or at least, you’re
an alternate version of him. There’s
a story to follow in the game,
but it’s pretty meaningless. It’s
a mess of ridiculous pantomime
villains and shoddy writing, the
plot awkwardly bouncing all over
the place to the point where it
becomes difficult to follow even
if you desperately want to. I get
the definite sense that somebody
misguidedly intended for it to be
“gritty”, or “edgy”, or something of
the sort to appeal to people on the
prowl for things that are gritty and
edgy, but instead it comes across
as nothing b