TheOverclocker Issue 24 | Page 40

Crysis 3 GENRE: First-person shooter | Website: http://www.crysis.com DEVELOPER: Crytek | Publisher: Electronic Arts | RRP: $59.99 (PC) S et more than 20 years after the events of Crysis 2, the third, and supposedly final game in Crytek’s Crysis series takes us back to New York City. But it’s not the New York you know, the New York you remember. Things have changed since Alcatraz’s journey through Crysis 2 left the city devastated. The Earth has begun to reclaim the urban landscape; vegetation grows thick, lush jungle born from the lifeless concrete. The Ceph threat lies mostly inactive, with the remaining aliens now leaderless and feral, but no less terrifying. Then there’s the Liberty Dome – a gigantic Nano-shell encasing the whole of New York. Within it, the CELL Corporation harvests a mysterious, sustainable energy source, using it to dominate the global economy and with it, practically the entire world. You’ll don the Nanosuit once more, this time as Prophet (fans of Crysis will recognise the name), and infiltrate 40 The OverClocker Issue 24 | 2013 the Liberty Dome to take the fight to the heart of CELL. There’s a far greater threat to humanity looming than CELL, however – a threat that you alone have foreseen, and will have to face when the time comes. That’s Crysis 3’s premise. The narrative, while effective and provocative enough to make you want to expose it, and boasting some cool ideas, isn’t as memorable as that of the second game in the series. Perhaps my memory of Crysis 2’s Nanosuit-obsessed tale is different to the reality, but I seem to remember its narrative being unexpectedly thoughtful and intelligent. It’s no surprise, given that revered sci-fi author Richard Morgan had a hand in penning its story. Crysis 3’s tale, by comparison, isn’t quite so striking – although it does boast some powerful moments along the way. On to the gameplay then, and this is where the game shines brightest. Stepping back into the Nanosuit