Crysis 3
GENRE: First-person shooter | Website: http://www.crysis.com
DEVELOPER: Crytek | Publisher: Electronic Arts | RRP: $59.99 (PC)
S
et more than 20 years after the
events of Crysis 2, the third,
and supposedly final game
in Crytek’s Crysis series takes us
back to New York City. But it’s not
the New York you know, the New
York you remember. Things have
changed since Alcatraz’s journey
through Crysis 2 left the city
devastated. The Earth has begun
to reclaim the urban landscape;
vegetation grows thick, lush jungle
born from the lifeless concrete. The
Ceph threat lies mostly inactive,
with the remaining aliens now
leaderless and feral, but no less
terrifying. Then there’s the Liberty
Dome – a gigantic Nano-shell
encasing the whole of New York.
Within it, the CELL Corporation
harvests a mysterious, sustainable
energy source, using it to dominate
the global economy and with it,
practically the entire world. You’ll
don the Nanosuit once more, this
time as Prophet (fans of Crysis will
recognise the name), and infiltrate
40 The OverClocker Issue 24 | 2013
the Liberty Dome to take the fight
to the heart of CELL. There’s a far
greater threat to humanity looming
than CELL, however – a threat that
you alone have foreseen, and will
have to face when the time comes.
That’s Crysis 3’s premise. The
narrative, while effective and
provocative enough to make you
want to expose it, and boasting
some cool ideas, isn’t as memorable
as that of the second game in the
series. Perhaps my memory of
Crysis 2’s Nanosuit-obsessed
tale is different to the reality, but
I seem to remember its narrative
being unexpectedly thoughtful and
intelligent. It’s no surprise, given
that revered sci-fi author Richard
Morgan had a hand in penning its
story. Crysis 3’s tale, by comparison,
isn’t quite so striking – although it
does boast some powerful moments
along the way.
On to the gameplay then, and this
is where the game shines brightest.
Stepping back into the Nanosuit