TheOverclocker Issue 24 | страница 27

O OC CUP THE HWBOT OVERCLOCKING LEAGUES First things first, let’s have a look at the brief history of the overclocking leagues at HWBOT. The (perhaps arguable) fun of competitive overclocking at HWBOT started almost six and a half years ago back in 2006, on November 3rd to be precise. The first revision of the HWBoints (A collective term for everything point related at HWBOT) - featured a simple user and team ranking. The first league was actually quite similar to the leagues we have today. Only slightly less complicated. The original league was just the sum of all points, nothing more and nothing less. About three months later, on February 11 2007, the second revision of the HWBoints was introduced. The first revision was mostly about finetuning what did not work well enough at the launch. The revision included a small rework of the points balance. The third revision came much later, on Christmas day 2009 and featured significant changes affecting the member ranking. The revision included redefining the hardware rankings in terms of cores rather than sockets as well as giving more weight to the highly competitive benchmark rankings and limiting the amount of global points that could contribute to your personal ranking. Changing the hardware rankings from a socketcentric to a core-centric structure gave quite the boost to single GPU overclocking. Before, dual GPU graphics cards such as the Radeon HD 3870X2 and GeForce GTX 295 were the best choice for competitive overclockers. Up until the fourth revision of HWBOT, which came to life on June 4 2011, not much had changed to the Teams League. Because of an increasing amount of hardware sharing accusations, the fourth revision introduced team-based benchmark rankings on which the Teams League is now primarily based. This new type of point system, TeamPower Points, did eliminate the effect of hardware sharing significantly but also made the Teams League a lot more complicated. A second major change in the fourth revision for HWBoints was splitting up the member league into three different versions: Pro OC League, OC League and Enthusiast League. The OC League is pretty much what the previous member leagues were, rewarding the overclocking efforts with both new and old hardware. The Pro OC League was designed specifically to separate the so-called Professional overclockers, of which many were unpaid but supported by vendors with hardware, from those who paid for everything from their own pockets. The Enthusiast League revolved (and continues to) around overclocking with ambient temperature cooling only and is meant as an easy starting place for new overclockers. The new HWBoints revision targets specifically the Pro OC League. It leaves every other league unaffected. TRANSFORMING PRO OC FROM A LEAGUE TO A CUP – WHY? Before we get into the details of how to take part in the Pro OC Cup, let us have a look at why the League had to go. As the argument requires a fundamental understanding of the evolution of competitive overclocking, both in general terms and HWBOT in particular, I'll try to keep it short and concise. To make it very simple, the Pro OC League had no appeal to, well, anyone. None of the highest ranked overclockers, the sponsor, the lessextreme overclocking enthusiasts, Issue 24 | 2013 The OverClocker 27