TheOverclocker Issue 22 | Page 43

other features. Scorestreaks are a welcome change from killstreaks, encouraging objective completion and teamwork. The new Pick 10 class system is also a welcome change from being forced into a particular template for your classes – although you’re still required to reach certain player ranks be accruing XP before unlocking new equipment, perks and weapons. You’re able to change up your combinations though: if you feel like you’ve no need for any of the perks in tier one for the class you’re creating, you’re free to drop it and add in a wildcard ability that lets you choose an extra perk from the second tier. Or, if you feel that you don’t need perks at all, you can sacrifice them for extra weapon attachments and additional lethal grenades. You’re limited in how much you’re able to change by only having ten slots to fill with items, but the added options, while not the overhaul we expected, are a welcome optimisation of the formula. Beyond that, maps are well designed and cater to various play styles, and the futuristic gadgets and tech are fun toys to employ in besting the enemy team. Finally, there’s the zombie mode, which has become a staple in Treyarch’s COD outings since World at War. It’s arguably the most improved of Black Ops II’s three tiers of gameplay, offering the obligatory assortment ??????)?????????????????????)?????????????????????????)???????????????????????????)???????????????????????)??????%?e???????????????????)????????????????????????????)Q????e???????????????????)?????????????????????)??????????????????????e?????)?????????????????????????????)?????????????????????????????)????????????????????????????)e??e????????????????????????????)????????????????????????)????????????????????????)???????????????????e??e??????)????????????????????????)?????????????????????????)M???????????????????????????)????????????????????????????????)????????????????????????????)?????????????????????????)?????????????????????????????e?)????????????????????????????)??????????????????????????e?)Q?????????????????????????????)??????????????????%?e?????????)??????????????????????e????????()?????????????????????????????)????????????????????????)???????????????????????)????????????????????????????)?????????????????????????????)?????????Q?????????????????)???????e??????????????????????)????????????????????????)??????????)]????? ?????=??%$????e???)???????????????? ??????????)????????????????????????)???????????????????????)Q????????????????????????)?????????????????????????)????????????????????????????)??????????????????????)l?????I???????t()]????????????)e????????????????????)????????????()Q???M???((?????)%????????????Q???=?? ????????((0