The Shoreline'14 April, 2014 | Page 54

Behind the scenes Ubiquitous Learning Ubiquitous Learning Research Lab is a group focused on researching and developing educational technologies and experiences to meet the demands of an information driven 21st century society. Founded by a diverse group of enthusiastic students and incubated in the Department of Computer Science and Engineering, ULRL strives to make an impact through its research projects and initiatives. When the Frooti wouldn’t come up... I can trace back the roots to when I was a kid. I was on a trip with my family and we were waiting for our train at a railway station. My younger sister (around 5 years old then) was having trouble drinking Frooti using a straw. Well, it was understandable, since she had never used a straw before then. She kept trying, but the liquid would not come up. Now, being her elder brother, I had to rise to the occasion. But how was I to explain the mechanism of drawing out air from the straw which would create a low pressure inside and force the liquid to climb up due to the atmospheric pressure above the surface? It certainly wouldn’t have worked at that age. I tried different ways of teaching her to do so. Nothing seemed to work. I asked her to imitate what I was doing. But she ended up just moving her cheeks inside, but not drawing out the air. No matter what I did to explain the method, it did not work. Then an idea struck me. I asked her to put the straw inside her mouth and do exactly what she would do in reaction to having eaten a raw spice. And, voila! The frooti came climbing up the straw. I still remember the excitement in her eyes, and the innocence of those childhood days amazes me. As I prepare myself to take up a job as a Teach for India fellow, I find this incident as a reminder of something I love doing, that is to teach and to think of ways to create better educational experiences. In retrospect, the Frooti incident might seem like a trivial one, but without realizing it, I had tried something called Imitation Learning, which is how most species learn important life skills - by imitating their elders. Though it did not work in this particular case, what did work out was Learning by Analogy, a method through which we understand many of the complex things about our world. These along with many other methods form the fundamentals of the science of learning. 52 The Shoreline Research Lab When the seed got planted... The past four years in NITK have given me ample opportunities to work on some amazing projects which shaped the way I think and will probably be the foundations of everything I do for the rest of my life. As a second year, I worked on developing educational applications for the visually impaired students of Roman Catherine Lobo School for the Blind, Mangalore. This gave me a completely different perspective on what learning actually is and how to focus on the essentials. In my third year, I worked on an online education platform to teach school children about environmental science in an interactive way with real world data. In my final year, as I prepared to wrap up these amazing four years of college life, I realized that there was much that I could give back to college through the experiences that I gained and the partnerships I have fostered with some amazing people and organizations around the world. This is when I decided to start a research lab that would work on developing educational technologies for the future and create opportunities for my juniors to build up on the work that had already been done. I proposed this idea to the CS&E department and they were more than willing to promote such an initiative. I have been more than fortunate to have brought together a wonderful set of juniors who will carry forward our mission. What is Ubiquitous Learning? As the name suggests, ubiquitous learning m eans learning that happens everywhere. So how is it different from traditional methods of learning and why is it important to start thinking about its future? To answer the first question, there is a growing consensus among experts and educators that the traditional classroom model is breaking. The world has changed so rapidly in the past 10 years that a model which was developed to serve the needs of the industrial revolution no longer fits. It is not to say that the system was badly designed. It was a wonderful system in the time when By Chandramouli Sharma it was made, but as everything around us seems to be changing so rapidly in terms of technological innovation, this model doesn’t seem to serve the needs of the information revolution. A ubiquitous learning environment is one where learning happens by the mere presence of the learner without any conscious effort being put into it. In the words of late Professor Randy Paucsh of CMU, learning by “head fake”, where you learn something by actually wrapping it around another activity and obtain the desired results subconsciously. With the advent of mobile and web technologies we are getting closer to that environment. The work we do.. At ULRL, our focus is to develop technologies that can lead to a better understanding of the world around us. We do so by not limiting ourselves to one particular technology or approach. Instead we focus on an iterative design approach where we keep making an idea better with constant feedback from researchers, students and teachers. We actively partner with schools to test our hypothesis and produce work that can change the way we think about learning and teaching. We work with web and mobile technologies, educational games and 3D printing. We employ several gamification elements into our research projects. Project CurioCity Currently, around 50% of urban dwellers live in cities with between 1,00,000 - 5,00,000 people, and fewer than 10% of these urban dwellers live in megacities. This percentage will reach 60% by 2030. When such a huge number of people live in cities, it makes sense to teach students about how their city works. But unfortunately, due to systemic issues and lack of a common platform, school children hardly get to learn about their cities. Quick test: Can you tell where all the sewage goes in your city and how it is treated? Can you tell the primary source of water in your city? What is the electricity consumption of your city