The Official SMITE Magazine Issue 9 | Page 8

GUIDE SMITE 101: CLASS FOCUS: HUNTERS By Ralph Babunga Dealing damage and leaving carnage in their wake, aimed from a distance and never standing in your face. Those are the Hunters of SMITE. A s ranged physical cannon, require more accuracy just general “jack of all trades” gods with amazing than Assassins and usually more type gods. Due to each individual mobility, control, mobile than warriors. Hunters play being unique they are also unique and just sheer power, they the “sniper” role on the battlefield, in what game modes they can rock the battlefield and almost they shoot from a distance and if play well and in which modes they always leave their opponents they hit, they hit HARD. Within the struggle to keep up. Xbalanque for in shock and awe. Hunters are SMITE roster of hunters there are example fits the Arena type more one of the 5 classes of SMITE, 9 unique hunters; Ah Muzen Cab, than Conquest due to his lack of and while they’re dependent Anhur, Apollo, Artemis, Cupid, farm ability as his early game is on items and lack a range of Neith, Rama, Ullr and Xbalanque; fairly weak. Whereas Apollo, a top build, they will hit excruciatingly each bringing their own dynamic, tier Hunter, is capable of playing hard if you decide to box one. power and play style to the any game mode. Usually a top ban Battleground of the Gods. Some or pick he can outfarm and usually “ADC,” Attack Damage Carry, Hunters are harder than others to outplay any other hunter with his hunters play the role of ranged play and master while others are insane control, mobility, and power. Commonly classified as 8 The SMITE Community Magazine Issue #9 The GameOn Magazine