The Official SMITE Magazine Issue 9 | Page 12

GUIDE needing to back more if they waste within the 1v1 meta due to his needs to be as random as mana and their lane presence ability to be one of the few hunters possible. This build produces high not comparing to that of their to be able to fight on his own. numbers with consecutive hits. The other, The Unicorn, throws conquest play. Their late game makes an immense difference, BUILDS: UNICORN VS CRIT. RNG out the window and keeps constant high numbers. Let’s they pull out huge numbers. take a slightly deeper look at The one short lane puts them It is common knowledge at a good advantage after they that one can play any Hunter hit 20 for they hit hard and their using the same build and remain Crit: Consisting usually of opponents have no real place to successful, keeping up kills and Devourer Gauntlet, Warrior’s Tabi, go, so its either kill or be killed. dealing damage. Thus Hunters Executioner, Rage, Deathbringer, 1v1: Farm, farm, farm. stick to a few set builds, usually and Titan’s Bane, this build relies Hunters in general have great including lifesteal and penetration heavily on SMITE’s RNG *Random solo lane potential if you can with a side of crit for beautiful Number Generator* to hit hard manage your mana correctly. high numbers. However, over the with huge surprising numbers Keep up farm and only attack timespan of SMITE a few new with enough attack speed to get when necessary. Once the Hunter builds for Hunters have been one in and out. Usually focusing receives enough gold the lane developed, the most prevalent on basic attacks, as all Hunters would be pretty much theirs being Unicorn builds. The standard do, with a crit build your crits as long as they do not engage Crit Build depends on RNG, would hit for 200% the base (attack) haphazardly. A good Random Number Generator, damage, meaning, based on your example of a viable 1v1 Hunter an in game algorithm used in luck you will hit 2 times harder is Ullr. Ullr is a prevalent hunter computing when an outcome than a regular basic attack. 12 The SMITE Community Magazine Issue #9 what makes these builds tick. The GameOn Magazine