The Official SMITE Magazine Issue 8 | Page 50

ARTICLE CHANG’E: THE ANTI-HEALER By Hunter ErkenBrack Here’s the scene: you’re playing solo, facing an enemy Chaac. You clear the wave, he clears the wave, and you’re left staring at each other. Y ou’re both at low health, healing . . . Oh, wait, there is. Chang’e’s anti-heal ability has but you decide to go in, Introducing Chang’e, Faerie of a lower cooldown than Sobek’s hoping for a kill. You jump in and the Moon! Now, she’s not the “Sickening Strike” or Bacchus’ dump all your abilities. He starts strongest god overall, but she’s a “Belch of the Gods”, allowing running - but just as you launch great counterpick to certain gods you to use it more frequently. that last auto-attack for the kill, like Chaac or Ra that rely heavily he activates Rain Dance. His on healing. This is because her this - Chang’e is the only Mage health bar refills, and his laughs third ability, Moonflower Dance, to possess inherent healing mock you as he returns to base. reduces healing by 50% for 4 reduction. This allows her access Curses! If only there was a seconds. Other gods also have to Divine Ruin, an item which god that could naturally negate anti-heal on their abilities, but reduces enemy healing by 40% for 50 The SMITE Community Magazine Issue #8 Her other advantage is The GameOn Magazine