The Official SMITE Magazine Issue 6 | Page 16

GUIDE are a brand new player I suggest (I will talk about the final items stacking their passive, leading to you read the first edition as in the chain to make it easier for more power. My personal choice the next part may confuse you; people to find or understand) is to start with Devourer’s Gloves everyone else read away. ADCs have what is known as as you gain good sustain and a ‘cookie cutter’ build; basically power very quickly, and don’t your character should be directly it will take the same shape every have the ability to lose stacks. related to what the match at hand time. Your core items are Warrior The majority of Hunters base has thrown at you. Some items Tabi, Deathbringer and Rage, their damage off of basic attacks (core items) are basically always which gives you huge power on so your items are aimed at doing going to be chosen, but what critical hits. The biggest difference this. You might see some Hunters makes you build better than other of build comes at the start, where with more powerful abilities, people is what you buy around it. there are three favourite items to such as Neith, with cooldown Some builds will be a lot more build first: Death’s Toll, Devourer’s reduction or Transcendence which general than others, such as an Gloves and Heartseeker. These is also a positive way to build. ADC who tends to stick to the items are very popular to start Building an ADC is more about same build every time. That is why with as they are cheap and once creating raw power to maximise to start I will talk about ADCs. they are finished you can start damage than anything else. My How ever you choose to build 16 The SMITE Community Magazine Issue #6 The GameOn Magazine