The Official SMITE Magazine Issue 4 | Page 52

ARTICLE SMITE: RISE OF THE ACTION-MOBA By Johnathan Burgoyne Hello readers, my name is Johnathan and I’ll be your tour guide for the day. Or rather, I’ll be taking a look at how much SMITE has grown since the beta days. Before it was a badass SMITE was first introduced at PAX genre. After a few months of battleground of the gods, it was East in 2011, and immediately closed alpha, a closed beta was a game based on the Global gained a fair amount of attention announced to start on May 31st, Agenda universe. Hi-Rez Studios due to its fresh take on the MOBA 2012. A fair number of things were (the creators of Tribes: Ascend, genre. The aspects of gods different in the earlier days of and Global Agenda) was toying and goddesses from varying the closed beta. At the time, the around with ideas for a new pantheons, third person view, god roster at the time consisted tower defense/MOBA-style game, WASD key movement and aimed of only 17 gods. There were a eventually scrapping the sci-fi skillshots are what set it aside few buffs that are no longer in in favor of a mythology theme. from other games within the play; a cooldown reduction buff, Guan Yu was given a significant remodel in August 2013 52 The SMITE Community Magazine Issue #4 The GameOn Magazine