The Official SMITE Magazine Issue 4 | Page 24

ARTICLE COUNTERJUNGLE. and give this to you. Sounds great being far more important than a doesn’t it? There are risks to small gold camp, and you will find doing it of course. You probably yourself with a nice advantage for This is a task that you should won’t have any vision on their the future. Helping secure enemy attempt when you are confident as half of the map so you don’t know blue camps is a often used tactic, a jungler, and it’s not necessarily what camps will be up. You might aiding out your laners further confined to junglers but you are also run in to an enemy and find by giving them an extra buff and the most likely to get away and yourself outmatched with a long preventing the enemy having it. benefit from it. Counter-jungling way to retreat and no one to help Remember while counter-jungling is killing any jungle camps or you. If you want to counter-jungle that there are 5 enemy players to attacking enemy gods in their safely you should take wards with worry about, and they could be half of the map. Don’t spend too you and ward up their jungle. If anywhere; people do weird things much time trying to do this, while you see the enemy jungler on the and will turn up in odd places. it may work some of the time it other side of the map then you won’t always come off or be that should be safe to move into their With the information about your beneficial to you. What it does do, territory, especially if there are objectives in mind you should if done right, is take away gold wards about. Prioritize different be able to work out how you can and experience from their jungler objectives, such as the speed camp help your team during a match. Osiris landing his Ultimate. 24 The SMITE Community Magazine Issue #4 The GameOn Magazine