THEORY
steered so as to direct her fury on your opponents.
As a Warrior, Inanna fights well in the solo lane,
first and then managing the consequences could
mean that Inanna gets in over her head and dies,
but could manage the responsibilities of the jungle.
leaving her team without her at a crucial moment.
She has good area damage but needs to maintain
Precise use of her abilities and management of
a presence in the middle of fights to make use of
both her ‘Spinning Blade’ and ‘Feast of War’ will be
it, keeping her and danger close friends. Effective
vital to apply just enough pressure on the enemy
clear and trading will also make maintaining ‘Feast
team and to stay alive for the victory celebration.
of War’s uptime important, so that Inanna can stay
As the end of this ‘In Theory’ draws near,
healthy for the inevitable fights to come. Later on,
we’re left with no question as to Inanna’s place
when the battles become larger and the stakes
on the battlefield, or her reason for being there.
higher, is when Inanna will shine the brightest. Her
Her wild and uncontainable passion drove her to
ability to mount a one-woman assault shouldn’t be
strive far outside of the role she was born into, to
understated, but she becomes even more potent with
make the pantheon her own. She took her place
her Passive. Whether the enemy team is planning
as the Queen of the Earth and Sky, and with no
a gank or having their backline shredded, any focus
one who could stop her even if they tried, she now
on Inanna will have to be considered carefully, since
seeks the throne of the Queen of Battle, with no
even killing her might not stop her rampage. The
better opponents than the gods themselves. ■
Article By Devon
trade-off for this potency is that Inanna is at her best
in the heart of the fight. As in mythology, striking
32 The Official SMITE Magazine Issue #19
Artwork By Michele Trocchia
The GameOn Magazine