The Official SMITE Magazine Issue #13 | Page 8

ARTICLE AGAINST THE GRAIN There are certain things in this game that will earn you universal hate in SMITE. For example, you could sit in your lane and never rotate. You could autolock a god regardless of who calls what role. And then you can grab that most reviled active item, Meditation. Like rubbing a cat backwards from tail to head with a wet hand, Meditation does not bring happy feelings to most players. By William Wakefield B ack during Open Beta, Hi-Rez implemented OFFENSIVE MEDITATION an auto buy system. Along with the system, Meditation became a very common item, as it Level one Meditation should be bought out the was automatically the first active players received out of the gate. This was both a good thing (since along with two conditions that need to be met. The most new players have little to no concept on first condition is you need to pick a god with plenty mana preservation) and a bad thing (since having of burst, push, and spam potential early game, such Meditation on every god creates a new barrier for as Ra. The second condition is some form of reliable when players begin building on their own and doesn’t sustain. This means you need an ability that heals teach mana preservation). Worry not; Against the you or you need early game lifesteal. The idea here Grain is here to tell you why Meditation is actually is to be overly aggressive. Where the enemy will only a great item in competitive level play under the use one skill to clear the wave, you will use two and right circumstances. That said, there are only two force him into your minion wave. Then you will use times you should make use of Meditation in the your abilities on him while he’s losing experience and Conquest game mode, one being an offensive gold to try and force the enemy back to base or get a situation, and the other being a defensive situation. 8 gate for the solo or mid lane god for this strategy kill. A good lane clear is crucial to this style of play. The Official SMITE Magazine Issue #13 The GameOn Magazine