The Official SMITE Magazine Issue #13 | Page 16

GUIDE him and mess up his aiming (if you possess the health) by running towards him as the area to pull someone back to him with Earthbreaker is only on the tip of the skillshot. Finally, avoid standing near walls when retreating if possible. If a god is low on health, the Champion of Rome absolutely loves it if they stick to walls so he can bank his Excavate off the walls and smush them under his might. TYR I always shed a tear when I try to find a proper tier for Tyr. He is an underrated god to say the least, but he has potential to be a very threatening force if not shut out. In the lane, his main (only) combo to damage an enemy requires them to be CC’d. Magi’s Blessing and/or Purification Beads will ruin his ability to keep an adversary in check. Any Tyr player will shed a tear when they can’t use their top tier tank skills to tear through a team. SUN WUKONG Monkey King, Sun Wukong, is often seen in both the support and solo roles, being viable in each. He has a lot of poke from his trademark The Magic Cudgel and has a decent slow coming from his 2, Master’s Will. The really frustrating abilities owned by SWK are 72 Transformations and Somersault Cloud. With 72 Transformations Sun Wukong can be very frustrating to fight. He can escape efficiently with his AoE-knockup Ox form and Bird form, so be sure to stun him out of it or he will most surely get away, and when he is attacking you with his single-target Tiger form, a ninety-degree turn to dodge will almost always make him miss because of his reduced turning radius. Somersault Cloud is a great move offensively and 16 The Official SMITE Magazine Issue #13 The GameOn Magazine