The Official SMITE Magazine Issue #13 | Page 10

ARTICLE END GAME STRATEGIES Obviously, Meditation and Salvation are not the best active items in the game for many gods, Salvation can be a great boon to your team especially past the early and mid game which is when used properly. During objective fights, you why Meditation is usually bashed and despised. can replenish your allies’ mana to let them assault Medit ation outside of Assault is only useful in an objective fresh. Or you might even save an the Early Game. Actives such as Sprint, Beads, ally from a sticky situation when they’re running and Combat blink provide more benefits and away, giving them just enough health to deny your survivability end game, it’s simply how it is. enemy a kill. I would suggest pairing Salvation So what is the takeaway from this installment with Health based items such as Warlock’s Sash of Against The Grain? I hope you see that Meditation or Gem of Isolation, to further increase the amount has the potential to be a huge impact on your early of health given back to your teammates. game instead of simply writing it off. It’s not an item As far as getting Greater Mediation, I just wouldn’t you typically want to rely on in Conquest, but like do it, ever. It’s not worth it coming from a team fight so many niche items in SMITE, Meditation has its standpoint. Salvation is a much better item overall, as time to shine. But hey, if you’re forced to give up an it shares your benefits with your allies. Lose a little active slot for meditation, take a page from life and bit of the health regeneration, and share the benefit do as Ah Muzen Cab says: if life hands you bees, of the mana and health with your team, it will make make a beehive and give bees to everyone. ■ By William Wakefield your overall position much stronger in the long run. 10 The Official SMITE Magazine Issue #13 The GameOn Magazine