The Official SMITE Magazine eSports Edition | Page 24

teams and the tournament structure afterwards. This streamlines the brackets, but limits the amount of possible matchups, which in turn could make the tournament less entertaining to watch. BRACKET TYPES Okay! On to the bracket types themselves. There’s a clear preference for brackets in eSports in general, and the most popular ones are single and double-elimination, sometimes with a Round Robin preliminary round to determine seeding. These different types can be mixed and matched at various stages during the tournament for the most entertaining and enjoyable experience for the viewers. The first one is the singleelimination bracket. These are the simplest brackets available, and as such the easiest to read. The teams are matched up according to their seeding or at random, depending on whether there was a Round Robin or season preceding the tournament. In each match two teams duke it out, and the loser is eliminated from the tournament. To lessen the effect of chance, the games 24 • Contents are often played in a Bo3 or higher format. This extends the matches, but reduces the effect of a bad game or unlucky draft and allows teams to recuperate and come back. Single-elimination is a clean structure and allows for longer matches, and possibly more interesting fights, due to the low number of games played. Due to the increased number of games played in a match, teams aren’t punished as hard for a bad game, but a bad match sees them immediately removed. This unrelenting nature punishes the teams more, as a bad matchup destroys their chances “ top) and a losers (or bottom) bracket after the first round, requiring two losses to be eliminated from the tournament: one loss in the winners bracket, and one in the losers bracket. Each round in the winners bracket has the losing team drop to the next round in the losers bracket. A loss in the losers bracket means elimination from the tournament. This double-elimination structure removes the immediate threat of being eliminated from the tournament in a single bad matchup, freeing the players from the associated pressure. It also allows for an underdog matched against the top This unrelenting nature punishes the teams more, as a bad matchup destroys their chances at the grand prize. at the grand prize. The variety in matchups is also very limited, as the teams are eliminated quicker than in other structures. A slightly more complex variance on the single-elimination bracket is the double-elimination bracket. This bracket type divides into a winners (or ” team in the first round to fight back up through the ranks to face them again, re-enacting the epic tale of David and Goliath. It does require a lot more matches to be played, almost doubling the number, and as a result they need to be a lot shorter to fit in the allotted time. The earlier gameonmag.com/smite