THE INFLUENCE OF WELL-KNOWN ARTIST WORK ON GAME DESIGN | Page 6

The online press article is called The Most Beautiful digital games Inspired By Famous Artists from VICE. The author, Jack Yarwood, was writing about a list of digital games that were inspired by famous artworks (VICE, online article, 2015). He believes that the digital games are made more beautiful when they use different art styles to engage the gamers (VICE, online article, 2015). The article references games that are inspired by artist’s work. The game Transistor is inspired by Gustav Klimt and the author has mentioned one of his works, the ‘Portrait of Adele Bloch-Bauer I’ and ‘The Kiss’ (VICE, online article, 2015). The author mentions that the game has taken the use of art nouveau (APPENDIX 1) patterning and reliance on opulent colours (VICE, online article, 2015). The author wrote “Naively, those arguing against always seem to deny the creators and artists the proper credit for their work, labelling their output as nothing more than a toy. This is disingenuous and underappreciates the amount of effort and painstaking research that goes into the development of many modern games.” (VICE, online article, 2015). The problems with this statement, it would not work because a film critic Roger Ebert said video games can never be art meaning the digital games are only toys for most viewers would treat (Ebert, electronic journal, 2010). The author was explaining how the video game was inspired by art instead of recognized as art, and the difficulty of developing digital games when tries to come up design that does not exist in modern games (VICE, online article, 2015). The author is very critical of the article, but he’s not critical enough to explain the digital games industry effort to pay off such as commercial purpose or function when taking art inspiration.

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FIGURE 2 (VICE, 2015)

Chris Szkoda