The Indie Game Magazine June 2014 | Issue 38 | Page 4
#GAMEDEV CONTENTS
EVENT CALENDER. . . . . . . . . . . . . . . 8
TOGETHER Interview . . . . . . . . . . . 22
ADVICE . . . . . . . . . . . . . . . . . . . . . 9
GAME WATCH. . . . . . . . . . . . . . . . 25
BEING INDIE DOESN’T MEAN BEING
NICHE . . . . . . . . . . . . . . . . . . . . 9
THE USER EXPERIENCE. . . . . . . . . 12
THINGS WE TEACH EACH OTHER. . . 13
DEVELOPER REVIEW . . . . . . . . . . . . 14
PROJECT PHOBOS . . . . . . . . . . . . 25
EARLY ACCESS. . . . . . . . . . . . . . . 26
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TABLETOP SIMULATOR. . . . . . . . . 26
M.A.V.. . . . . . . . . . . . . . . . . . . 27
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ENDLESS LEGEND . . . . . . . . . . . . 28
ORTHELLO 2D . . . . . . . . . . . . . . . 14
FEATURED INTERVIEW. . . . . . . . . . . 18
METROCIDE Interview. . . . . . . . . . . 18
The Indie Game Magazine -- Published by CV Newton Publishing Copyright 2014
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