The Indie Game Magazine August 2014 | Issue 40 | Page 13

and researching documentaries are so VERY different. Game makers are like playful engineers. Film makers are performance centered. These two tribes DO NOT speak the same language, and they DO NOT do things in the same order. They don’t even have the same priorities! We learned a lot about getting A teams with no idea about other media to work together. Next time, it’ll be easy. I hope. IGM: So what was the most difficult part of putting the various pieces of Cloud Chamber together then? Christian: It was managing several interdependent processes at once. A sudden breakthrough in one area (the game design, for example) would lead to a change in another area (the film aesthetic, for example). But that is also the fun part – it’s like spinning plates: You have to keep them all spinning. IGM: Was there ever any talk of including Augmented Reality tech, or having players travel to real-world locations? Christian: No, never. If we get to build a big community around this, it would be a natural thing to start exploring, though. We can see from the Beta, that the people who really get involved in something like this – they have a lot in common with each other. It would be wonderful to start doing things together, with them, bringing them together, in real life. IGM: Now that this new genre within massively multiplayer gaming has been created, how do you innovate from here? Christian: Oh, we’ve only just started on this kind of gameplay. I’m sure that there’s a shape in the marble – and if we can juuust remove all the excess stone, it’ll be perfect. We’ve only just begun to do that. Also, I have new stories that I want to tell. Stories inside the Cloud Chamber universe – and completely new stories, as well. As I said, making Cloud Chamber has been the greatest journey of my life. I can’t wait to start the next one. IGM: Any final thoughts about the development of Cloud Chamber, or how the final product turned out? Christian: As Chairman Mao said, when they asked him what he thought of Western Civilization: “It’s too early to tell.” ;) 13 The Indie Game Magazine | www.indiegamemag.com