Articles
5 Reasons Why Evolve is the Game you Need in 2015
are (forgive the pun) monstrous,
leading to you subconsciously
sticking close to your team for
protection.This makes it all the
more jarring when one of your
teammates are snatched away
and dispatched, too quick for
you to even know where the
monster had gone. It’s not just
the monster, too. The planet’s
animals and even plant-life are
all out to get you and there
are many creatures besides
the one you hunt that can
easily kill you if you’re alone.
The tables can turn very quickly.
In one game I played during
the alpha we were set upon
by a level 1 Kraken as soon
as we landed. The monster
had set up mines and waited
for us – unleashing attacks
and splitting us up before
Issue 64 • February 2015
we had a chance to orientate
ourselves. Even when losing
so thoroughly (and quickly)
I was thrilled – the game
had engineered something
completely unexpected.
2. 100 ways to die
When the Big Alpha finished
many were questioning the
game modes and monsters.
Was “hunt” mode enough to
justify a $60 or £40 purchase?
Though I emphatically said
“yes”, many did not. Now four
new modes have joined the
roster of gameplay. Nest and
Rescue are objective-based,
for those who prefer more
structure to their monster
hunting, while Defend
demonstrates a more MOBAstyle of play. Evacuation takes
a leaf from Left 4 Dead’s
book and asks hunters to
escape an area before the
monster devours them.
Monsters, too, will come in a
variety of flavours. We already
know about the aggressive
Goliath and the sneaky Kraken
from the Alpha, now the
hulking yet-to-be-named fourth
monster and the leaked Wraith
have joined the team. It means
that, as the hunters, identifying
the monster and creating a
strategy is paramount. As the
monster, it creates a world
of deadly customisation.
1. True teamwork
What games do you think
of when I say the word
“teamwork”? Battlefield?
18 • GameOn Magazine