The GameOn Magazine Issue 62 | Page 13

Articles Five Great Last-Gen Games You Probably Didn’t Play series of dust storms in history. The storms have resulted in the city being left half-buried in sand and declared a ‘noman’s-land’ by the UAE. choice when it came to enemy encounters, and The Saboteur is no different; the player can choose if they would rather take down an enemy base by sniping targets from the rooftops, planting explosives, going in all-guns-blazing, or taking the stealthy approach by donning a Nazi uniform. The game is a bit rough around the edges - its story isn’t exactly thought-provoking, enemy AI is pretty dumb and there are a few glitches to be found. However, if you look past Issue 62 • December 2014 those issues you’ll find that The Saboteur is fantastically fun and varied open-world title. Spec Ops: The Line Now on to the most recent game on this list, Spec Ops: The Line. Created by Yager Development and released in 2012, this military third-personshooter sees you playing as Captain Martin Walker as he alongside Lieutenant Alphanso Adams and Staff Sergeant John Jugo - traverses Dubai after it’s been hit by the worst Walker and his team are searching for Colonel John Konrad, a decorated commander who volunteered to help with the relief efforts in Dubai. They are sent to confirm the status of Konrad and radio for extraction. On the team’s journey into the wasteland, Walker is forced to make several extremely difficult decisions that can affect Jugo and Adams’ feelings towards him as their leader, culminating in one of the most shocking and satisfying endings I’ve seen in a video game. Their descent into madness is excellently presented; the team start out their campaign as typical gruff soldiers, but as the atrocities begin to stack up they begin to lose their cool. Calm commands quickly become frantic and explicit yelling. It’s a small touch in the grand scheme, but it works to display the psychological effects of war better than most games, and made the characters feel that much more human. 13 • GameOn Magazine