Articles
The Watcher
the majority of the game,
not because he never died,
but because I found myself
enjoying the moments he was
playing more than when I was
in control. When I had the pad
I was nervously leaning out
of every corner, moving as
slowly as I possibly could and
generally being a big ol’ scaredy
cat. It made for a funny (albeit
terrifying) play session, but
certainly not one I could handle
for an extended period of time.
In reality, Ed was exactly the
same. You see, he’s just as bad
with scary games as I am, so
he was equally awful/timid.
The only difference being he
clearly has a better sense of
perseverance. But then, I didn’t
Issue 61 •