The GameOn Magazine Issue 61 | Page 7

Articles The Watcher the majority of the game, not because he never died, but because I found myself enjoying the moments he was playing more than when I was in control. When I had the pad I was nervously leaning out of every corner, moving as slowly as I possibly could and generally being a big ol’ scaredy cat. It made for a funny (albeit terrifying) play session, but certainly not one I could handle for an extended period of time. In reality, Ed was exactly the same. You see, he’s just as bad with scary games as I am, so he was equally awful/timid. The only difference being he clearly has a better sense of perseverance. But then, I didn’t Issue 61 •