Articles
GameOn Gamescom 2014 Awards
It’s a real showpiece of how
far gaming has come on the
visual front, but at Gamescom
we finally got to see what the
release version will look like.
On both PS4 and Xbox One
the game looks stunning, but
it’s on PC 4K that the game
really, literally, shines. Certainly
something worth checking
out. We’ll have a preview of
the game up very soon.
Game of the show:
We saw a lot of good games this
year, and while many fear that
the new console generation
has brought about an age of
remakes, it’s clear that the indie
and PC gaming community
Issue 60 • October 2014
has been busy innovating all
the while. Of course, when we
say ‘PC community’ we mean
just about every developer out
there. With the consoles now
using largely PC architecture,
it’s become a lot easier to
develop multi-platform from
a PC starting point. But for
us, it was a largely unoriginal
game that impressed. Middleearth: Shadow of Mordor was
a genuine surprise for all of us,
it’s combination of semi-open
world locations and Assassin’s
Creed/Batman combat system
made it an instant winner.
There hasn’t been a whole lot
of focus on the new IP from
Monolith, but it’s now well
and truly on the GameOn
radar. Honorable mentions
include Project CARS, Typoman
and Evolve, all of which
impressed various members
of our Gamescom team.
If we could use one word to
sum up Gamescom 2014, it
would be variety. We’re at a
point in gaming history that’s
associated with homogeneity
and lack of true innovation,
but looking at the offerings at
Gamescom that stereotype is
soon to be on the decline. There
are plenty of interesting and
exciting games coming soon
from both small indie devs
and even the big publishers.
9 • GameOn Magazine