The GameOn Magazine Issue 60 | Page 9

Articles GameOn Gamescom 2014 Awards It’s a real showpiece of how far gaming has come on the visual front, but at Gamescom we finally got to see what the release version will look like. On both PS4 and Xbox One the game looks stunning, but it’s on PC 4K that the game really, literally, shines. Certainly something worth checking out. We’ll have a preview of the game up very soon. Game of the show: We saw a lot of good games this year, and while many fear that the new console generation has brought about an age of remakes, it’s clear that the indie and PC gaming community Issue 60 • October 2014 has been busy innovating all the while. Of course, when we say ‘PC community’ we mean just about every developer out there. With the consoles now using largely PC architecture, it’s become a lot easier to develop multi-platform from a PC starting point. But for us, it was a largely unoriginal game that impressed. Middleearth: Shadow of Mordor was a genuine surprise for all of us, it’s combination of semi-open world locations and Assassin’s Creed/Batman combat system made it an instant winner. There hasn’t been a whole lot of focus on the new IP from Monolith, but it’s now well and truly on the GameOn radar. Honorable mentions include Project CARS, Typoman and Evolve, all of which impressed various members of our Gamescom team. If we could use one word to sum up Gamescom 2014, it would be variety. We’re at a point in gaming history that’s associated with homogeneity and lack of true innovation, but looking at the offerings at Gamescom that stereotype is soon to be on the decline. There are plenty of interesting and exciting games coming soon from both small indie devs and even the big publishers. 9 • GameOn Magazine