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GameOn Gamescom 2014 Awards
GameOn Gamescom 2014 Awards
Now that Gamescom is over, we reflect on the games we saw and which
games have got us hyped and which games haven’t so much.
By Ryan Davies
W
ow. So after a few
days of dashing
between booths, hazy
eyes and a even some games
thrown in, Gamescom is over
and it’s time for us to reflect on
all of the things that came our
way during the event - both in
the press section and on the
public floor. This Gamescom
was more of a consolidation
of the year’s biggest titles
as opposed to a show of big
announcements, with most
publishers locking down their
holiday releases and providing a
little more detail on the games
to arrive in 2015. While that
doesn’t mean we’ve got lots of
new IPs to get weirdly excited
over, it does mean that we’ve
got plenty of great looking
games on the near horizon.
actual awards, but hopefully
they’ll give you an idea of the
games that both impressed and
distressed us during our time
at the event in Cologne. There
were a lot of games to choose
from this year; with more and
more focus being placed on the
thriving indie scene, anyone
and everyone (assuming a few
thousand quid) brought their
game to be inspected by both
the press and the public.
Best surprise:
Let’s kick things off with some
of the games that surprised
us at the show. Locked behind
computer screens most of the
time, it’s difficult for us here at
GameOn to try a real variety
of games in such a short space
of time, but Gamescom gives
us a chance to try more games
in total than we’re likely to
play in the whole year. So you
Below are a collection of
‘awards’ that are, in earnest,
just talking points rather than
Issue 60 • October 2014
6 • GameOn Magazine