The GameOn Magazine Issue 60 | Page 6

Articles GameOn Gamescom 2014 Awards GameOn Gamescom 2014 Awards Now that Gamescom is over, we reflect on the games we saw and which games have got us hyped and which games haven’t so much. By Ryan Davies W ow. So after a few days of dashing between booths, hazy eyes and a even some games thrown in, Gamescom is over and it’s time for us to reflect on all of the things that came our way during the event - both in the press section and on the public floor. This Gamescom was more of a consolidation of the year’s biggest titles as opposed to a show of big announcements, with most publishers locking down their holiday releases and providing a little more detail on the games to arrive in 2015. While that doesn’t mean we’ve got lots of new IPs to get weirdly excited over, it does mean that we’ve got plenty of great looking games on the near horizon. actual awards, but hopefully they’ll give you an idea of the games that both impressed and distressed us during our time at the event in Cologne. There were a lot of games to choose from this year; with more and more focus being placed on the thriving indie scene, anyone and everyone (assuming a few thousand quid) brought their game to be inspected by both the press and the public. Best surprise: Let’s kick things off with some of the games that surprised us at the show. Locked behind computer screens most of the time, it’s difficult for us here at GameOn to try a real variety of games in such a short space of time, but Gamescom gives us a chance to try more games in total than we’re likely to play in the whole year. So you Below are a collection of ‘awards’ that are, in earnest, just talking points rather than Issue 60 • October 2014 6 • GameOn Magazine