The GameOn Magazine Issue 51 | Page 17

Joe’s Top 3 Games of the Generation game does fit into the RPG genre, almost every element that makes up the world of Lordran feels fresh. The spiritual successor to Demon’s Souls may have sold on the strength of its punishing difficulty alone, but that’s not its only asset by a long shot. The combat system is superb, rewarding calm, precise planning rather than mindless hack n’ slash button mashing, with an oppressive atmosphere that bears down on you with every step taken. What you see and what you feel creates a conflict too; Anor Londo is disarming with it’s sun-soaked grandeur, but also makes you feel lonely due to its sheer size and lack of any signs of life. was it almost a technical masterpiece, it proved the Japanese company still knew how to make genredefining video games. Not only did the 30+ strong character roster look visually outstanding, but every Hadouken, Sonic Boom and Psycho Crusher was animated to such high quality and flair that every returning character felt entirely brand new. Street Fighter IV arguably still reigns supreme today in the fighter genre. I just hope that if Capcom ever decide to make V, they create a boss that isn’t as much of a cheap asshole as Seth. Deus Ex: Human Revolution I’m sure die-hard fans of the series will remain firm in their view when they say the original Deus Ex was the best of the series, but even if that’s the case; there’s no denying that Eidos Montreal created a faithful and excellent reboot of the cyberpunk series. Most of all though, what makes Dark Souls so memorable for me is its story. Subtle item descriptions, character dialogue and visual clues form jigsaw pieces that can be gradually fitted together to learn what caused the damnation of humanity. You have to earn the story in Dark Souls, and unless you explore all of what Lordran has to Adam Jensen’s transition from unaltered human to offer, y