The GameOn Magazine - Free Special Editions XCOM: Enemy Within Special Edition | Page 37

XCOM vs. Dishonored - Game of 2012 I did witness it too, in fact, on my first playthrough I was terrible, and had to restart as I failed in my efforts. On my second run, however, I kicked alien ass. The tipping point, happened as soon as I donned my carapace armour. The aliens didn’t even know what hit them. It’s more a case of vague systems, barring progression. As soon as you realise that launching satellites lowers panic, you can plan your efforts accordingly. In each combat scenario, XCOM played out the same way: slowly advance, whilst covering the corners of the map, and setting up overwatch for when the aliens eventually swarm into range. discover something unique you felt like a genius. Another thing worth noting is: I didn’t encounter any bugs in my TWO playthroughs of Dishonored. That’s Dishonored-2, XCOM-0, by my count. Why Dishonored Can’t Be Better Than XCOM - Ross I hardly think going second gives me the advantage. For one, you are picking the topics of discussion and can move the debate in any direction you choose. Despite this obvious disadvantage I’m sure I can prove I’m right, although that in itself is a moot point as our intelligent, well-informed and handsome readers already made their decision in favour of XCOM before they even started reading your insane, maniacal delusions. Every encounter in Dishonored felt unique and rewarded experimentation, whether you were pausing time to use Tallboys as a Blinking platform, or using Windblast to put out a fire, revealing a new I’ll freely admit that XCOM had some teething path. The game never forced these solutions upon problems bug-wise upon release, a fact I expanded you, or even hinted at them, and when you did on within my review. However, this was sharply XCOM: Enemy Within Special Edition 2013 37 • GameOn Magazine