The GameOn Magazine - Free Special Editions XCOM: Enemy Within Special Edition | Page 28

XCOM: iOS Success XCOM: iOS Success I t was a bold move for Firaxis and 2K Games to release their innovative port of XCOM: Enemy Unknown on iOS at a premium price point of £13.99 / $20.00. One only had to look at the comments in the reviews section of the iOS Store, and at the online community as a whole, to see that a lot of iOS gamers felt that in an environment of freemium titles and 69p purchases, XCOM was asking for too much. However, what a lot of people seemingly failed to note was that this is no Angry Birds or Tiny Tower, but a mostly-intact, fully-converted version of a complete PC/console gaming experience; and one that was a serious contender for Game of the Year 2012. The caveat ‘mostly-intact’ is used, as there have been some small changes and omissions, designed primarily to reduce file size and optimise performance. Most noticeable is a loss of graphical power, although this is still perhaps the best looking game on iOS and the substantially smaller screen size certainly offsets this somewhat. Also, several of the cinematic cut scenes have been removed, the Slingshot DLC is absent and it is unlikely that the upcoming DLC, Enemy Within, will be added anytime soon. However, the full single player XCOM experience remains intact and as good as ever, and multiplayer XCOM: Enemy Within Special Edition 2013 28 • GameOn Magazine