The GameOn Magazine - Free Special Editions XCOM: Enemy Within Special Edition | Page 23

XCOM: Enemy Unknown Review at ‘normal’ difficulty, while you shouldn’t have equipment they capture, has a direct impact on too much trouble beating the campaign, you will the options available to you at home in terms of almost certainly lose a fair few men along the way research and engineering. (unless you cheat with game saves). As in the original title, research and engineering You can lose a trooper at a moment’s notice are the two keystones to successfully defending through a single poor decision or through pure bad the Earth from the invasion force. At the opening luck. My first real blow was when I lost Maj. Felix of proceedings your troops are woefully under‘Tectonic’ Lopez, who had been with me since the equipped in the face of a far superior force, with first tutorial, to a stray shot on his 11th mission. He conventional weapons and armour being less was the first, but not the last, of my high-ranking than efficient against the advanced technology soldiers who bit the bullet before the end-game of the alien forces. By capturing alien technology and it never got any easier. In between tactical missions you will spend time at XCOM home base, managing the construction of new facilities, undertaking research, constructing new equipment, managing your recruits, installing spy satellites and scanning the globe for alien activity. There is an awful lot to do in the base and whilst the game’s tutorial phase does a good job at teaching you the basics it is very important to do a bit of exploration to make sure you are making the most of the options available to you. Although the tactical missions are separate and distinct from base management in gameplay terms, the two are closely linked and the performance of your troops in the field, specifically the XCOM: Enemy Within Special Edition 2013 23 • GameOn Magazine