The GameOn Magazine - Free Special Editions XCOM: Enemy Within Special Edition | Page 13

122 Years of Extraterrestrial Combat The Bureau: XCOM Declassified is the latest in the franchise and purposefully strays away from previous genres in which the series has dabbled. Increasing the action-orientated elements and playing down the more strategic side the series is known for, The Bureau provides a new setting, a new method of gameplay and a whole new experience for X-COM zealots, pleasing some and, ahem, alienating others. Carter approaches combat in a melding of Gears of War and Tom Clancy’s Ghost Recon. During heavy firefights Carter can slow down time as bullets whizz past his face and command his buddies to perform a variety of tasks to assist the destruction of the alien menace. Tactics play a heavy role as one false decision can have your squad bleed out, so plan your attacks wisely. Or frankly you can go all Leroy Jenkins and blast your way through most of the game without any real help from your human brethren. But it’s not how the game should be played. agents around him, and eliminate the alien threat. As more is learned of these ‘Outsiders’, the more important the role of this infant XCOM becomes. By the end (there are four possible endings depending on your actions throughout The Bureau), the aliens are dealt with in a manner of speaking. Carter and his fellow agents kill most of the invading extraterrestrials, and succeed in repelling the rest back into space and beyond. Their attempted invasion and enslavement of humanity is successfully covered up from the public. 37 years pass until the events of the first X-COM: Enemy Unknown. Reports across the globe of alien abductions and sightings are rife, so the world’s Tactics are key to a full experience, but not always leaders convene and reassemble the secret necessary. You can happily treat most of the game organisation X-COM to rid the world of the aliens as a shooter and keep the tactical planning to a who threaten our very existence. minimum, which stands against the very nature of brand X-COM. As you and your squad battle on, communications are severed with the President by the aliens, leading Carter to form his own version of XCOM – Extraterrestrial Combat Unit – with the surviving XCOM: Enemy Within Special Edition 2013 ‘Carter approaches combat in a melding of Gears of War and Tom Clancy’s Ghost Recon.’ 13 • GameOn Magazine