The GameOn Magazine - Free Special Editions The Sims 4 Special Edition | Page 60

product then what we have now. RF: All of us that work on the RF: The challenging bit about game, we interactive with the creating a Sims game is walking the should be keeping an eye out for? community, we call ourselves balance, all of these different areas May be the social bunny or the tragic ‘Sim Guru’s’ and the community, that we have to balance at once, GO: Are there any easter eggs we they know our names and so for example we want our Sims a little bit about us and we to be relatable, and believable, but certainly peppered in some we don’t want them to be realistic, things about different Guru’s because that would be creepy. We throughout the game, so fans want the player to have control, should keep their eyes open. clown? Go on, give us a hint. but at the same time, the Sims GO: What is the most should be surprising you with things challenging aspect of they do on their own and how they any new Sims game/ react to things, so there’s balance expansion to develop? there, and I think there’s a balance 60 // The Sims 4 Special Edition The GameOn Magazine