The GameOn Magazine - Free Special Editions The Sims 4 Special Edition | Page 60
product then what we have now.
RF: All of us that work on the
RF: The challenging bit about
game, we interactive with the
creating a Sims game is walking the
should be keeping an eye out for?
community, we call ourselves
balance, all of these different areas
May be the social bunny or the tragic
‘Sim Guru’s’ and the community,
that we have to balance at once,
GO: Are there any easter eggs we
they know our names and
so for example we want our Sims
a little bit about us and we
to be relatable, and believable, but
certainly peppered in some
we don’t want them to be realistic,
things about different Guru’s
because that would be creepy. We
throughout the game, so fans
want the player to have control,
should keep their eyes open.
clown? Go on, give us a hint.
but at the same time, the Sims
GO: What is the most
should be surprising you with things
challenging aspect of
they do on their own and how they
any new Sims game/
react to things, so there’s balance
expansion to develop?
there, and I think there’s a balance
60 // The Sims 4 Special Edition
The GameOn Magazine