The GameOn Magazine - Free Special Editions Assassin's Creed Edition | Page 23
A Misunderstood Epic: The Modern Day Story of Assassin’s Creed Part 2
So Lucy’s dead, Desmond and the rest of the
team have the Apple but the main man is stuck
in a comma, his brain practically fried by exposed
Animus time and godly appearances. In an effort
to save his life, he’s plugged into the Animus at the
beginning of Assassin’s Creed: Revelations, which
starts a whole new string of events. Desmond’s
mind becomes enshrined within the ‘black room’,
the Animus’ safe room. Here, on a physical
representation of the room titled Animus Island, he
finally meets the consciousness of Subject 16, who
had briefly contacted him at the end of Brotherhood
to partially explain Lucy’s death (although it’s still
not clear at that point). He’s an ex-assassin who
had discovered Lucy’s double cross, but aware
that knowing this condemned him to death, he
realised his only option was to get a message to
his successor. Subject 16, or Clay Kaczmarek as he
is truly named, imprinted his consciousness within
the Animus before his suicide. Remember those
blood markings from the first game,
extracting that blood from his wrists
was what killed him. Kaczmarek
explains to Desmond that he needs
to fill in the gaps of his ancest