The GameOn Magazine - Free Special Editions Assassin's Creed Edition | Page 23

A Misunderstood Epic: The Modern Day Story of Assassin’s Creed Part 2 So Lucy’s dead, Desmond and the rest of the team have the Apple but the main man is stuck in a comma, his brain practically fried by exposed Animus time and godly appearances. In an effort to save his life, he’s plugged into the Animus at the beginning of Assassin’s Creed: Revelations, which starts a whole new string of events. Desmond’s mind becomes enshrined within the ‘black room’, the Animus’ safe room. Here, on a physical representation of the room titled Animus Island, he finally meets the consciousness of Subject 16, who had briefly contacted him at the end of Brotherhood to partially explain Lucy’s death (although it’s still not clear at that point). He’s an ex-assassin who had discovered Lucy’s double cross, but aware that knowing this condemned him to death, he realised his only option was to get a message to his successor. Subject 16, or Clay Kaczmarek as he is truly named, imprinted his consciousness within the Animus before his suicide. Remember those blood markings from the first game, extracting that blood from his wrists was what killed him. Kaczmarek explains to Desmond that he needs to fill in the gaps of his ancest