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A Misunderstood Epic: The Modern Day Story of Assassin’s Creed Part 2 A Misunderstood Epic: The Modern Day Story of Assassin’s Creed Part 2 A ssassin’s Creed II begins in the exact same spot the first game ends, with Desmond staring at the prophetic scribings on the wall. It all turns up a notch, however, when Lucy kicks down the door (although not literally) and busts Desmond out of the Abstergo labs. Believe it or not, it turns out she was a mole for the Assassins all along, who’d of thought it? Obvious plot twists aside, Lucy takes Desmond to an abandoned building, telling him that her team would help train him in the ways of an Assassin. Apparently, though, there’s not enough time to do it the old fashioned way, so the team devise a plan to use the bleeding effect of the Animus, that Desmond is already feeling the effects of, so that he can learn from one of his past ancestors. One Ezio Auditore da Firenze is chosen, you’ve probably heard of him. Desmond is introduced to the team in question, the not-so-dynamic duo of Shaun Hastings and Rebecca Crane. Crane has developed what she calls the Animus 2.0, mainly because it looks a bit more trendy, oh and it’s portable. Desmond’s initial stretch in the Animus, and therefore his first experience with Ezio, is stopped to ensure Assassin’s Creed Special Edition 2013 18 • GameOn Magazine