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A Misunderstood Epic: The Modern Day Story of Assassin’s Creed Part 2
A Misunderstood
Epic: The Modern
Day Story of
Assassin’s Creed
Part 2
A
ssassin’s Creed II begins in the exact same
spot the first game ends, with Desmond
staring at the prophetic scribings on the
wall. It all turns up a notch, however, when Lucy
kicks down the door (although not literally) and
busts Desmond out of the Abstergo labs. Believe it
or not, it turns out she was a mole for the Assassins
all along, who’d of thought it? Obvious plot twists
aside, Lucy takes Desmond to an abandoned
building, telling him that her team would help
train him in the ways of an Assassin. Apparently,
though, there’s not enough time to do it the old
fashioned way, so the team devise a plan to use
the bleeding effect of the Animus, that Desmond is
already feeling the effects of, so that he can learn
from one of his past ancestors. One Ezio Auditore
da Firenze is chosen, you’ve probably heard of him.
Desmond is introduced to the team in question,
the not-so-dynamic duo of Shaun Hastings and
Rebecca Crane. Crane has developed what she
calls the Animus 2.0, mainly because it looks a
bit more trendy, oh and it’s portable. Desmond’s
initial stretch in the Animus, and therefore his
first experience with Ezio, is stopped to ensure
Assassin’s Creed Special Edition 2013
18 • GameOn Magazine