The Commited MAY 2026 | Seite 184

TED SAMSUN COLLEGE / 9-B

Transformation in the Simulation Universe

Mehmet Emin YAVUZ ‣
182
Many people have thought about simulation, yet generally, not many people truly understand what it is. What is a simulation? A simulation represents real-life situations on a computer, usually requiring high-level hardware. Simulation is generally used in quantum computers but we can now simulate things in our homes! How did this happen? How did simulation technology enter our daily lives?
In 2008, Pavel and his team decided to launch such a simulation game that represents real-life conditions on relatively decent hardware. They got the idea but they could not deal with decent hardware. Then, they needed a powerful physics engine that could operate efficiently. They made something called Euro Truck Simulator in 2008 and released it in the same year. launched ETS2. The Prism3D engine was further developed itself and made a much more realistic simulative trucking engine.
In conclusion, with the new Prism3D, they got significant success in sales. It was a huge success in the truck simulation history. No other developing company had reached this level of progress before.
Let us now focus on the simulation engine itself. They used Prism3D engine which was later implemented again in Euro Truck Simulator 2 in 2012. They both implemented the Prism3D engine to the simulation. Fortunately, it was a success. Since they began using Prism3D, they gained acceleration in developing Euro Truck Simulator 2. As they used it, the simulation got faster on decent hardware such as Intel Pentium 4 in the 2000s. The game was ready to be launched and was destined to sustain thanks to its effective use of RAM. However, this success did not stop SCS Software from continuing to improve. 4 years later, they