The BYTE May 2017 | Page 19

GADGET REVIEW

NINTENDO SWITCH

Akash Bangera T.E ETRX

In more recent times, Nintendo’s focus has been on creating products that are both, weird and wonderful. Whether it’s introducing second-screen or motion-controls to the world with the Wii U and Wii respectively, or creating a hand-held with a 3D display in the shape of the Nintendo 3DS, with each of its recent consoles has gone out of its way to try something new. And it's a trend that’s continuing with its latest console, the Nintendo. Here the idea is that, it’s one piece of hardware that can function as both, a console and a hand-held, allowing you to seamlessly transition from playing your games at home to taking them on the go.

In the Nintendo Switch box, you will find the main body of console along-with two detachable Joy-Con controllers, and a grip which allows you to combine the controllers to form a traditional game-pad. There’s also a dock available along-with HDMI cable, that allows you to plug the console into your television. For charging the console, there’s a USB Type-C power cable available with a non-detachable power brick.

The Nintendo Switch is approximately 4 inches high and 9.4 inches long, weighing around 0.66lbs. The screen is a 6.4 inch LCD panel, having a resolution of 1280 x 720.

The Switch uses NVIDIA Tegra X1 processor. This isn’t bad, as the processor is also found in Nvidia Shield, which is a 4K capable set-up box. It has a 4310mAh lithium-ion battery, which gives a battery life of about 6.5 hours. Whereas the battery life of individual joy-con is about 20 hours.

The Joy-Con controllers, despite having a silly name, are actually impressive. They have built-in advanced HD rumble motor which enhances the standard game-play vibrations. The controllers look uncomfortable, but are actually very simpler and friendlier to use. However, the Joy-Con controllers do have their downside - the layout is a little awkward.