Test Drive 160922 Eka Harkka | Page 29

Movie options Where: Channel | Input File Formats | Movies tab Color Factory Enterprise only! Movie files, by default, are moved to the UNKNOWN folder. They can also be processed according to all Color Factory preferences not involving changing of physical file data. A third option is to render a bitmap of a frame within the movie, where you may choose the size of the bitmap and the number of seconds into the movie to extract the frame from. Finally, you may convert the movie or parts of it to an animated GIF file. When doing this, you may choose the image size, the number of seconds into the movie to start extracting frames, the number of seconds to extract frames from, the actual number of frames to extract and the GIF rate - the time each frame should be displayed in the animated GIF. Bitmap files Where: Channel | Input File Formats | Other Formats tab Color Factory Enterprise only! By default, bitmap files will be moved directly to the global UNKNOWN folder, but you may also copy the file to the output folder, applying all processing not including manipulation of the image data. Hence, files may be routed, captioned (as the caption is stored in a tag), and renamed according to the channel’s settings. If the FotoStation data option is enabled (can be enabled under Channel | Enable features tab), a preview may also be created if Color Factory can successfully open and read the file. A third option is to create a bitmap of any existing preview. When processing EPS files complete with a preview in the header, Color Factory will extract this preview and store it in the output folder. (The original EPS is lost unless the original input file has been preserved in a separate folder – see the Advanced input options chapter in this documentation.) Finally, you may choose to render a bitmap from the input file and store it in the output folder. In the event that a bitmap cannot be rendered, the file will be moved to the UNKNOWN folder. 29 FotoWare