CALLERO PLUS TROLLEYS FOR
STEAM LEARNING
I
n STEAM subjects, investigation
and experimentation are an
important part of learning, building
confidence and inquisitiveness.
Practical experience is already proven
to have greater learning outcomes
and better retention amongst
students than structured teaching
and lecture models, bringing the
theoretical to life.
Activities on the STEAM spectrum
offer a broad range of opportunities
for the widest range of students, with
all benefiting from the opportunity
to explore new activities and express
their manual dexterity at many
different levels of competence.
Activities are particularly beneficial
for those choosing a more practical
career path and support a move into
apprenticeships, as well as supporting
higher level research and development
and highly academic and technical
careers. These can be typified by a
range of activities and skill sets from
the practical and construction based,
to the academic and theoretical,
suiting a mix of students. Students
get to work in a mixed skill group,
each providing a positive contribution
and activities can be stretched and
developed to reach greater heights,
pushing the students to explore new
limits.
Teaching and learning through STEAM
activities can take many formats, but
all serve as a gathering point for tools,
projects, mentors, and expertise.
Activities can be personalised to
any project that involves group
collaboration - from coding and
robotics to woodworking and art
projects to science and engineering
experiments. Highlighting how STEAM
is becoming more popular, a recent
Maker Faire event in Kuwait attracted
35,000 visitors. It presented STEAM
subjects and skills to thousands of
children in a way they actually enjoy
and can enthuse and evangelise
about.
Now firmly established as the
storage system of choice for many
school science labs and preprooms,
the Callero Plus range of trolleys is
fast becoming an essential feature
in STEAM teaching and learning.
Working as an integrated storage
system,
Callero
Plus
provides
flexibility, functionality and security
for the storage of intricate and often
valuable components in STEAM and
STEM clubs and maker spaces.
In the school environment, Gratnells
believes the goal of a maker space or
STEAM club is to empower students to