Teach Middle East Magazine Issue 2 Volume 2 Nov-Dec 2014 | Page 22

would not engage or challenge them. I love being ahead of the game and by then, so many great new apps became available. One project involved having them choose mountains from around the world which they presented in video form using the amazing Tellagami. They wrote non-fiction pieces to use as the script. Some of them even used iMovie to create split screen conversations (similar to journalists). What were some of the surprises that these projects revealed? One of the main surprises that the project revealed was how ready the children were for technology-infused learning. My own kids are two and three years old and they both have had iPads since they were one year old. My three year old daughter Jessica has just started in Foundation 1 and she’s been learning about shapes. She came home from school the other day and started to point out all the circles around our home to me. I told her to use her iPad to take photos of all the circles that she saw which she set off doing independently. I then sat down with her and opened up a collage app called Moldiv and used it with her to help present her circles. The next day she took it to school and was so proud of herself. How can other teachers implement similar projects? What resources 20 Nov - Dec 2014 would they need? It’s about gauging how confident your staff members are and not expecting them to run before they can walk, where technology is concerned. It involves ensuring that your staff are trained and confident. Also, of optimum importance is having the right infrastructure to support the technology. There is nothing worse than training the staff to use something and then on Day 1 it breaks. After a while people will not trust it to work and won’t bother to try. You have to be realistic with the goals that you have in mind. There are many apps that are great to use in the classroom. However, you have to be careful so as not to spook anyone by being overly ambitious with what they can or should be able to achieve. The point is that being able to use just one properly, can be a great achievement for those who are not as confident using technology. Another thing that teachers need to keep in mind is that they need to be receptive and open to learning from their students. I consider myself fairly good at what I do. However, I learn from my students all the time. A few weeks ago, I was doing E-Safety work using iMovie with my Year 5 students. I changed the flow of my lesson based on a suggestion from a 10-year-old student. So, don’t be afraid to learn Class Time from your students. A lot of the time they are the experts. They are versatile and great at problem solving especially when it comes to technology. What project do you have next? My focus this year, in my new role as Head of Computing, is on Computer Science – mainly programming. This is not new to us at JESS Jumeirah, as we have been integrating it for the past few years. We want to make sure that it is being delivered in a progressive way. I’m currently doing a lot of game design. I’ve just used Sketch Nation in Year 3, to design a 2D computer game similar to Flappy Birds. They were doing a healthy eating project, so they had burgers as obstacles and cabbage-like Pacmen characters. In Year 4, we have been using the worldrenowned Scratch programme out of MIT for digital literacy. Year 5 students have been creating games using Pixel Press Floors. The focus here has been on effective game design rather than actual programming, so that when we move on to that side of things, their actual design thinking will be more strategic. Our Year 6 students are currently coding using Kodu from Microsoft to design full 3D games. Share with us three gadgets that every teacher should have and use in their classes. Why? I do love gadgets. I have a bunch of