SUNRISE Февраль_веб | Page 54

GAMES Tabletop RPGs Aleksey Pilipenko Lyceum BSPU, Blagoveshchensk (Russia) Everyone has played tabletop games at least once. Usually when we hear “tabletop game” the first thing that comes to our minds is a group of people sitting at the table, throwing a six-sided die and then moving their figures from tile to tile on a flat board surface one by one. Fascinating. This can be extremely fun however it can be boring as well in case you play it too much. If you learned every word of the explanatory dictionary playing “Scrabble”, and “Monopoly” there is nothing more than a reason to yell at your friends meanwhile I would like to invite you to the amazing world of tabletop RPGs (role- playing game). They have origins in wargaming that has roots in ancient strategy games, particularly Chess, which originated from the ancient Indian game. According to RPG designer John Wick, Chess can be turned into a role-playing game if chess pieces such as the king, queen, rooks, knights or pawns are given names, and decisions are made based on their motivations. According to Wick, Dungeons & Dragons was a "sophisticated, intricate and complicated combat simulation board game that people were turning into a roleplaying game" just "like giving your rook a motive" in Chess. Generally speaking, tabletop RPGs is a genre of tabletop games where the whole game happens in your head. Your fantasy is the engine which helps you and other players to make up a story and it is not as easy as it might seem. So let me start with the basics. RPG stands for Role-Playing Game. “What does it mean?” you may ask. Well, by this I mean that you are going to create a character that will take a special role in the story. The most popular setting for this kind of games is a middle-age fantasy (like the world of Middle-earth from J. R. R. Tolkien's books Hobbit and Lord of the Rings), so if you ever would like to be in the shoes of a stern dwarf warrior or a cunning elf mage go on. In tabletop RPGs you can take any role you want. The most interesting part of tabletop RPG is that you don't know how it will end. You see, the gameplay is unfolding by the interactions of the game master (GM) and players. The latters have to make decisions to move their character through the story but GM rules the process and tells how the situation changes after the decision the players make. There`re no invisible walls to block exploration, no limits to what your c h a r a c te r l o o ks l i ke a n d t h e r e ' r e n o programmed restrictions on your character's behavior. The setting of the game can be familiar, like a favorite TV show, or something entirely alien and new. The only limitations are the rules of the game and the collective creativity of the people playing it. To make the game more unpredictable the rules engage to throw dices. It is the easiest way to tell if a character can successfully do something when he is performing a high jump or hitting an apple with a crossbow bolt in a distance of 60 meters with closed eyes. Unfortunately, only a few ones know about tabletop RPGs. Although the community is very friendly and newcomers are always welcome. Among other things, this kind of board games also develops imagination as good as reading books does because of the way the players' fantasy is engaged. To be honest, this is exactly what I love about tabletop RPGs. Follow Aleksey on Instagram: @lekksha 54 SUNRISE February 2019 №2