STEAMed Magazine July 2015 | Page 37

Help students (and teachers) cultivate a life-long practice — and asset — of thinking on paper. The student has ownership of the book and its contents. It is not an assignment. For students who aspire to an art, design or engineering profession, for example, the notebook helps them access the self they are becoming. The practice they develop now will serve them educationally and as professionals. Facilitate interdisciplinary learning. Students can experience a mash-up of subjects as they are applied in the world beyond school. Frame class time, focusing students at the beginning of class and aiding them in processing learning and questions at the end of class. Inform other disciplines in the how-to’s of planning, prototyping, making, and making meaning of what has been created. Where are the opportunities for cross-disciplinary collaboration in your school? Is there a service-learning project, for example, on which art and design can take the lead? Here is another key observation that presents itself over and over in Pretty Brainy STEAM workshops: materials matter. Deliberately choose goods that appeal to students. A veteran educator at one of our first workshops commented that our designers’ kits had empowered students to see themselves as designers and problem-solvers. And that became evident in the students’ 36