LESSON PLAN: WARRIOR NUMBER ONE
Start the Story
Objective:
Pupil Outcomes:
Success Criteria:
Introduction:
9
Issue 1 , June 201 2
To use descriptive language in writing about a hero.
A descriptive passage about a fictional hero.
Children will use age appropriate and adventurous vocabulary.
(1 0 mins)
Discuss the character of Carl. Why does he want to win
the computer game, Barbarianz, and become Warrior
Number One so badly? What does he expect to feel when
he finally beats the game? How does he really feel after
he wins? Have the children ever experienced an anticlimax like that?
Discuss the character Carl plays in the computer game.
What type of person is the Warrior? Does he relate to
people in real life? Who are some real life heroes?
Focused activites: (1 0 mins)
1 . On a sheet of paper, children draw their own Warrior
Encourage them to give the character weapons and
special abilities.
(5 mins)
2. Look at chapter one in the text. Highlight & discuss
author word choices to describe the Warrior.
(1 0 mins)
3. Children make a list of 1 0 words they could use when
writing about a Warrior. There should be a mix of exciting
nouns, adjectives and verbs. Read a few lists aloud and
compare different ideas.
(1 5 mins)
Plenary:
4.Children write a descriptive paragraph of the character,
detailing his strengths and weaknesses.
Allow children to share their writing. Highlight particularly
effective vocabulary choices.
Want to explore the WARRIOR NUMBER ONE further? You'll find some follow-up ideas
in the column on the right, plus even more suggestions in the pupil worksheets.
COMPETITION
Want to get your hands on a copy of Warrior Number
One? We have one to give away, courtesy of the nice
people at Franklin Watts.
To enter, just send your name and address to
[email protected] and you'll go into the prize
draw. Competition is open to free members and
premium subscribers and closes at midnight on July
1 5th 201 2 and the winner will be announced in the
next issue.
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