SPLICED Magazine Issue 02 Dec/Jan 2014 | Page 171

SPLICED GAMING / REVIEW / ASSASSIN’S CREED IV: BLACK FLAG ISSUE 02 W hile the naval elements of the game are a shining achievement, Black Flag all too readily slips back into bad habits when it comes to the on-land story missions set in larger towns. Far too many missions have you tailing targets and eavesdropping on inconsequential conversations. Quite often the on-land missions are, to be frank, dull and utterly overshadowed by the naval missions. Furthermore, while the controls have been tightened up since Assassin’s Creed III, they are still nowhere as precise as the original control schemes found in Assassin’s Creed and Assassin’s Creed II. I also, sadly, encountered the occasional ship bug that forced me to quit and reload in order to progress. Minor annoyances aside, Assassin’s Creed IV: Black Flag is a very goo Bv