Southern Indiana Business May-June 2020 | Page 6

TACKLING TECH By Evan Campbell Video games outlets for socialization when virus demands distance W hat a difference a couple of months makes. I mean, that’s an under- statement. When I discussed how videoconferencing was a lifeline for keeping in touch with my mother while she’s battling cancer in my last column, I couldn’t fathom this form of digital connection would be necessary for the entirety of the United States. But that’s the way of things during this coronavirus pandemic. Physical contact outside our immediate families isn’t just frowned upon. It can be a death sentence to ourselves and others. So, to help bridge that social divide, we must all look to digital solutions. 6 May / June 2020 Google Hangouts has served as a meeting place for my closest college friends and myself for years. But now we’re gathering there together on a weekly basis because of COVID-19. Apple FaceTime isn’t just utilized to chat with my mom currently. My wife and I are now videoing my brother’s family, my daughter’s daycare teacher and others to keep in touch. And recorded videos and pictures are being shared on a con- sistent basis with my in-laws. It’s not just the lack of socializing that’s negatively impacted me, though. My anxiety has spiked. Thankfully, one of the most peaceful and relaxing video game franchises returned near the end of March — Animal Crossing: New Horizons. Available on Nintendo Switch, the game lets you hang out with human- oid critters, go fishing and dig for fossils. This probably sounds like busywork, but it’s like a massage followed by a bath for my body and mind. Seriously, something just washes over me as I check in on my island residence and inhabitants each day in Animal Crossing. The game follows real-world time. Thus, if I jump in at 2 p.m. during my daughter’s nap, it’s also 2 o’clock on Wavepoint (the name of my digital