Social Good Engineering Magazine: GineersNow Social Innovation GineersNow Engineering Magazine Issue No. 001 | Page 54
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Hot Game Designer creates
Games about her Sex Life
Meet Nina Freeman, a 25-year
old game designer who designs
games based on her hot rela-
tionship adventures, exhilarating
experiences and sex life.
by Cielo Panda
For around five years, Nina has been
working with teams of programmers and
graphic artists to be able to create excep-
tionally personal games about relation-
ships and sex. She came into the limelight
with a game called “How Do You Do It”.
The game is all about a little girl who plays
with her Barbie dolls while her mom is
out, trying to find out how do grown-ups
“do it”, the player will be controlling this
event of course. Nina also created a game
called “Ladylike”, where you try to control
a conversation between a teenage girl and
her mom, during a drive to a mall. Any-
thing you say about boyfriends, school,
sex and clothes, the mom would always
disapprove—clearly a different game to
play, even in real life.
According to Nina, these games
were all based on her true to life stories.
How To Do It and Ladylike were games
that had been inspired by her childhood
experiences. For her, gaming is like poetry.
“When I started making games, my main
inspirations were poets. Elizabeth Bishop’s
poem “In the Waiting Room” was my
main inspiration for making Ladylike and
How Do You Do It?, which are games
about my childhood. Once I started
making games, though, I discovered other
game designers who were also interested
in these vignette-style games. Games like
Dys4ia and Gone Home are two of these
games that really inspired me to make
more vignette games about very human,
honest characters.” Nina said, when asked
on an interview who she was inspired by
when she says gaming is like poetry.
In November 2015, Nina released a new
game named “Cibele”. It’s an intimately
personal, multilayered narrative game
that has caught the intrigue of many. It is a
game based on a true story about love, sex,
and the internet. The player will be playing
a role of a 19-year old girl who became
close to a young man whom she met
through an online game. The two becomes
closer and their relationship heats up with
each phone call and private chat.
This game, of course, was based on one
of Nina’s experiences. It all started when
she was 16. She met an older guy named
Blake through Final Fantasy—a popular
online game—gaming community. After
numerous phone calls, flirty chats, and
sexy selfies, Blake flew across the country
to turn their online fantasy into a reality in
Nina’s New York dorm room.
Nina is very passionate about incorpo-
rating her personal experiences into her
game design. She wants to be able to create
and add a more feminine touch to her
video games. By sharing stories about her
sex life, she hopes to be able to define her
sexuality, career and inspire other women
to be able to be the hero of their own life
stories.
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Photo Source: Meld Magazine
Photo Source: News Fisher