SMU Guildhall Graduate Catalog Spring 2020 — Cohort 28 | Page 92

Rhome Created by: Penny Jar Studios « Learn your fate as home turns to horror Explore architect Haley Rhome’s M.C. Escher inspired home and uncover the truth of the nightmare that you’ve stepped into. Rhome is a first-person, dark, atmospheric exploration game in which players navigate an increasingly chaotic and psychologically unnerving environment as the very fabric of reality unravels around them. Rhome was developed in eight months by Stepping into the role of Hailey Rhome, a conveyance and understanding for players. distinguished architect, you return home from a long day at work to discover that your husband has gone missing and your home has become a hostile, unfamiliar place. Your mission is to uncover the truth about what has happened. 92 a team of 15 students. The team not only designed with non-Euclidian tech, but also designed the non-Euclidian tech itself. They were also tasked with balancing the physical descent into madness while retaining To do so, they consulted with architects from the Frisco ISD Career and Technical Education Center to create a realistic world that warps and falls apart around players. Play it here: tinyurl.com/qlztb9s