Hattie Volle
Art Creation
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Dryad Helm
For this project, I wanted to do a hard I chose to focus only on the helmet of the
working off of concept art. I also wanted my time with its intricate designs and not
surface sculpt with organic elements while
to go through the full sculpting process
in ZBrush to refamiliarize myself with the
have to rush myself.
program. In the future, I plan to also make a game-
I chose a piece of concept art from took me roughly 80 hours to complete,
Artstation by the artist Jason Nguyen to
work off of because I enjoyed the fact that
his character designs had an interesting
mix of metal armor as a hard surface
element and natural branch-like aesthetic.
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character so that I would be able to take
ART CREATION
ready version of the helm. This sculpt
including the time it took to learn the
program.