Kate Blackshear
Art Creation
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1950’s American Virtual Kitchen
My thesis artifact is an immersive virtual This artifact took about 300 hours from
authentic, realistic 1950’s American studying virtual reality, interior design, and
reality environment experience of an
kitchen. The kitchen is set in a modest
American family home of four. The artifact
was made in Unreal Engine 4, utilizing the
the 1950’s time period in order to achieve
the present artifact.
Oculus Rift. The largest obstacles I faced were
I chose this subject matter because I smoothly in virtual reality, which required
wanted to master a new platform, learn
more about building environments, and
explore environmental story-telling within
a visually interesting but small space. The
1950’s have always been an interesting
time period to me, especially with the
interior design from that time period, so I
decided to make that the centerpiece of
my thesis.
10
ideation to completion and required
ART CREATION
keeping the scene optimized to run
90 frames per second, and creating an
atmosphere of a warm, inviting family
home. In the end, I was successful in
both tasks. I was able to hit 90 frames
per second, and I achieved the desired
atmosphere by using strategic lighting
and color choices in the kitchen plus
adding décor to enhance the personality
in the home.