John Nguyen
Software Development
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Adapting a Multiplayer Role-Playing Game Client-Server to a
Decentralized Game-Based Volunteer Computing Network
This project aimed to convert a native I have a passion for computing networking
one that can be run on a volunteer grid research topic gave me an opportunity to
client-server role-playing game into
network. Volunteer grid networks are
often used in scientific research to gather
computing resources from volunteers
who donate their computing power to the
network.
By taking advantage of the same method,
game developers can build their games
on top of these networks so that they can
also benefit from the garnered computing
resources.
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SOFTWARE DEVELOPMENT
and interconnecting users. Taking on this
learn more deeply about other network
architectures. As games are becoming
more dependent with being online,
becoming conversant with various
networking topics is paramount.