Jeremy Arata
Level Design
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Human Computing Minigames for Macular Degeneration Research
My thesis focused on using games process for future game developers to
medical field. The artifact is a minigame games in the future.
to assist with scientific research in a
for audiences of livestreaming services
like Mixer. Playing the minigame teaches During this project, I greatly improved my
retina in an ophthalmological scan by I scripted all the gameplay features, as
players how to identify two layers of the
reading paths through the snow for a pair
of sled dogs. I chose this project because
of my interest in human computing
games and to push myself as a gameplay
scripter. The project took place over two
semesters.
The project is a case study in how to
iterate on a game that is intended to
assist scientific research. The arc of
this project’s development models the
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successfully create human computing
LEVEL DESIGN
skills as a scripter and technical designer.
well as data recording and reporting.
Additionally, my documentation skills
and game design skills improved as I
collaborated with a research team and
balanced my game with the needs of
the scientific research underpinning the
project.