Vong Pha
Art Creation
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Real-Time Strategy Modular Building Set
In this project, I studied common In this study, I learned how to expand
the industry in many art production through manipulation of mesh UVs to
modularity techniques used throughout
pipelines. I pursued this project to gain
familiarity with how modular art is used in
the creation of video game environments
and their play spaces.
I researched various approaches to
modular world creation in the first four
months of this project, then proceeded
with the creation of those art pieces using
the remaining four months of thesis work.
The time was used for production of
the modular pieces—from concept, to
modeling, to texturing, to the eventual
implementation inside of Unreal Engine 4.
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ART CREATION
my knowledge of art creation for games
isolated details. Understanding these
foundations and when to use them will
improve the speed and quality of artwork
for game production.