SMU Guildhall Graduate Catalog Spring 2016 — Cohort 23 | Page 16

Taylor Pate Art Creation « Mapping a Non-Humanoid Head to a Human Face for Motion Captured Facial Animation My thesis project involved modeling the I worked on this project over the course Jackson: Sea of Monsters, a character software for this project was a challenge, head of the hippocampus from Percy designed by Sebastian Meyer. I used software from Dynamixyz, a company from France, to map the model to my face in order to move it. My first directed focus study project was creating a human facial rig, so I was really excited to expand on that for my thesis. 16 ART CREATION of three mods. Learning a new suite of as well as working with a studio that had a seven-hour time zone difference from me. I also learned a lot about constructing models for animation and how to adapt my workflow when things started to go a bit off the rails.